Learning analytics in serious games as predictors of linguistic competence in students at risk
Autor(es) y otros:
Fecha de publicación:
2024
Versión del editor:
Citación:
Technology Knowledge and Learning (2024); doi:10.1007/s10758-024-09726-5
Descripción física:
p. 1551-1577
Patrocinado por:
Open Access funding provided thanks to the CRUE-CSIC agreement with Springer Nature. The authors declare that no funds, grants, or other support were received during the preparation of this manuscript.
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