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How people with brain injury run and evaluate a slam-based smartphone augmented reality application to assess object-location memory
dc.contributor.author | Méndez López, Magdalena | |
dc.contributor.author | Juan, M. C. | |
dc.contributor.author | Burgos, T. | |
dc.contributor.author | Méndez López, Marta | |
dc.contributor.author | Fidalgo, Camino | |
dc.date.accessioned | 2024-10-22T06:07:01Z | |
dc.date.available | 2024-10-22T06:07:01Z | |
dc.date.issued | 2024 | |
dc.identifier.citation | Psych Journal (2024); doi:10.1002/pchj.784 | |
dc.identifier.issn | 2046-0252 | |
dc.identifier.uri | https://hdl.handle.net/10651/75178 | |
dc.description.sponsorship | This work was funded by MCIN/ AEI /10.13039/501100011033/ and by “ERDF A way of making Europe” through the project AR3Senses (TIN2017-87044-R); the Gobierno de Aragón (Departamento de Ciencia, Universidad y Sociedad del Conocimiento) under research group S31_23R. | |
dc.language.iso | eng | |
dc.relation.ispartof | Psych Journal | |
dc.rights | © 2024 The Author(s) | |
dc.rights | CC Reconocimiento 4.0 Internacional | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.source | Scopus | |
dc.source.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85196428354&doi=10.1002%2fpchj.784&partnerID=40&md5=41b90e08ba493acb7f93cefdd594ba43 | |
dc.title | How people with brain injury run and evaluate a slam-based smartphone augmented reality application to assess object-location memory | |
dc.type | journal article | |
dc.identifier.doi | 10.1002/pchj.784 | |
dc.relation.projectID | MCIN/ AEI /10.13039/501100011033 | |
dc.relation.projectID | TIN2017-87044-R | |
dc.relation.publisherversion | http://dx.doi.org/10.1002/pchj.784 | |
dc.rights.accessRights | open access | |
dc.type.hasVersion | VoR |
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