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How people with brain injury run and evaluate a slam-based smartphone augmented reality application to assess object-location memory

dc.contributor.authorMéndez López, Magdalena 
dc.contributor.authorJuan, M. C.
dc.contributor.authorBurgos, T.
dc.contributor.authorMéndez López, Marta 
dc.contributor.authorFidalgo, Camino
dc.date.accessioned2024-10-22T06:07:01Z
dc.date.available2024-10-22T06:07:01Z
dc.date.issued2024
dc.identifier.citationPsych Journal (2024); doi:10.1002/pchj.784
dc.identifier.issn2046-0252
dc.identifier.urihttps://hdl.handle.net/10651/75178
dc.description.sponsorshipThis work was funded by MCIN/ AEI /10.13039/501100011033/ and by “ERDF A way of making Europe” through the project AR3Senses (TIN2017-87044-R); the Gobierno de Aragón (Departamento de Ciencia, Universidad y Sociedad del Conocimiento) under research group S31_23R.
dc.language.isoeng
dc.relation.ispartofPsych Journal
dc.rights© 2024 The Author(s)
dc.rightsCC Reconocimiento 4.0 Internacional
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85196428354&doi=10.1002%2fpchj.784&partnerID=40&md5=41b90e08ba493acb7f93cefdd594ba43
dc.titleHow people with brain injury run and evaluate a slam-based smartphone augmented reality application to assess object-location memory
dc.typejournal article
dc.identifier.doi10.1002/pchj.784
dc.relation.projectIDMCIN/ AEI /10.13039/501100011033
dc.relation.projectIDTIN2017-87044-R
dc.relation.publisherversionhttp://dx.doi.org/10.1002/pchj.784
dc.rights.accessRightsopen access
dc.type.hasVersionVoR


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