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Communicative competence in students with asd: interaction and immersion in a gamified augmented environment

dc.contributor.authorLópez Bouzas, Nerea 
dc.contributor.authorMoral Pérez, María Esther del 
dc.contributor.authorCastañeda Fernández, Jonathan 
dc.date.accessioned2024-07-11T07:30:24Z
dc.date.available2024-07-11T07:30:24Z
dc.date.issued2023
dc.identifier.citationEducation and Information Technologies (2023); doi:10.1007/s10639-023-12319-x
dc.identifier.issn1360-2357
dc.identifier.urihttps://hdl.handle.net/10651/73291
dc.description.sponsorshipOpen Access funding provided thanks to the CRUE-CSIC agreement with Springer Nature.
dc.language.isoeng
dc.relation.ispartofEducation and Information Technologies
dc.rights©,
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85179345043&doi=10.1007%2fs10639-023-12319-x&partnerID=40&md5=eb99f92dc697d1d1484a93f741e726a0
dc.titleCommunicative competence in students with asd: interaction and immersion in a gamified augmented environment
dc.typejournal article
dc.identifier.doi10.1007/s10639-023-12319-x
dc.relation.publisherversionhttp://dx.doi.org/10.1007/s10639-023-12319-x


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