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Effects of using game-based learning to improve the academic performance and motivation in engineering studies

dc.contributor.authorPando Cerra, Pablo 
dc.contributor.authorFernández Álvarez, Humberto 
dc.contributor.authorBusto Parra, Bernardo 
dc.contributor.authorIglesias Cordera, Paula
dc.date.accessioned2022-10-25T11:10:02Z
dc.date.available2022-10-25T11:10:02Z
dc.date.issued2022
dc.identifier.citationJournal of Educational Computing Research, 60(7) (2022); doi:10.1177/07356331221074022
dc.identifier.issn0735-6331
dc.identifier.urihttp://hdl.handle.net/10651/65072
dc.language.isoeng
dc.relation.ispartofJournal of educational computing research
dc.rights© Los autores. Publicado por SAGE Publishing
dc.rightsCC Reconocimiento – No Comercial – Sin Obra Derivada 4.0 Internacional
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85125072710&doi=10.1177%2f07356331221074022&partnerID=40&md5=f4fe01fcd24c8b6bcebf04c113e53e6f
dc.titleEffects of using game-based learning to improve the academic performance and motivation in engineering studies
dc.typejournal article
dc.identifier.doi10.1177/07356331221074022
dc.relation.publisherversionhttp://dx.doi.org/10.1177/07356331221074022
dc.rights.accessRightsopen access
dc.type.hasVersionAM


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© Los autores. Publicado por SAGE Publishing
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