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Monte Carlo tree search as a tool for self-learning and teaching people to play complete information board games

dc.contributor.authorGonzalo Cristóbal, V.
dc.contributor.authorNúñez Valdéz, Edward Rolando 
dc.contributor.authorGarcía Díaz, Vicente 
dc.contributor.authorGonzález García, Cristian 
dc.contributor.authorCotarelo Tuñón, Alba
dc.contributor.authorGómez Gómez, Alberto 
dc.date.accessioned2022-06-29T08:17:23Z
dc.date.available2022-06-29T08:17:23Z
dc.date.issued2021
dc.identifier.citationElectronics (Switzerland), 10(21) (2021); doi:10.3390/electronics10212609
dc.identifier.issn2079-9292
dc.identifier.urihttp://hdl.handle.net/10651/63755
dc.description.sponsorshipThis research was funded by Fundación Universidad de Oviedo grant number FUO-21-095.
dc.language.isoeng
dc.relation.ispartofElectronics (switzerland)
dc.rights© 2021 Los autores
dc.rightsCC Reconocimiento 4.0 Internacional
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85117941862&doi=10.3390%2felectronics10212609&partnerID=40&md5=f5752177f8389f37f3863dcbc248b107
dc.titleMonte Carlo tree search as a tool for self-learning and teaching people to play complete information board games
dc.typejournal article
dc.identifier.doi10.3390/electronics10212609
dc.relation.publisherversionhttp://dx.doi.org/10.3390/electronics10212609
dc.rights.accessRightsopen access
dc.type.hasVersionVoR


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