dc.contributor.author | Moral Pérez, María Esther del | |
dc.contributor.author | Rodríguez González, Christian | |
dc.date.accessioned | 2021-06-29T08:58:10Z | |
dc.date.available | 2021-06-29T08:58:10Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Journal on Computing and Cultural Heritage, 13(4), (2020); doi:10.1145/3404196 | |
dc.identifier.issn | 1556-4673 | |
dc.identifier.uri | http://hdl.handle.net/10651/59233 | |
dc.language.iso | eng | |
dc.relation.ispartof | Journal on Computing and Cultural Heritage | |
dc.rights | © 2020 Association for Computing Machinery | |
dc.source | Scopus | |
dc.source.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098115276&doi=10.1145%2f3404196&partnerID=40&md5=79f5e903c25dff88319f3fece854706a | |
dc.title | War video games: Edu-communicative Platforms to Develop Critical Thinking against War? | |
dc.type | journal article | |
dc.identifier.doi | 10.1145/3404196 | |
dc.relation.publisherversion | http://dx.doi.org/10.1145/3404196 | |