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Using string metrics to improve the besign of virtual conversational characters: behavior simulator development study
dc.contributor.author | García Carbajal, Santiago | |
dc.contributor.author | Pipa Muñiz, María | |
dc.contributor.author | Múgica, José Luis | |
dc.date.accessioned | 2020-09-24T07:43:55Z | |
dc.date.available | 2020-09-24T07:43:55Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Jmir Serious Games, 8(1), p. 15349- (2020); doi:10.2196/15349 | |
dc.identifier.issn | 2291-9279 | |
dc.identifier.uri | http://hdl.handle.net/10651/56562 | |
dc.format.extent | p. 15349- | |
dc.language.iso | eng | |
dc.relation.ispartof | Jmir Serious Games | |
dc.rights | © 2020 los autores | |
dc.rights | CC Reconocimiento 4.0 Internacional | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.source | WOS:000523267400006 | |
dc.title | Using string metrics to improve the besign of virtual conversational characters: behavior simulator development study | |
dc.type | journal article | |
dc.identifier.doi | 10.2196/15349 | |
dc.relation.publisherversion | http://dx.doi.org/10.2196/15349 | |
dc.rights.accessRights | open access | |
dc.type.hasVersion | VoR |
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