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A Random Dot Computer Video Game Improves Stereopsis

dc.contributor.authorPortela Camino, J. A.
dc.contributor.authorMartín González, Santiago 
dc.contributor.authorRuíz Alcocer, J.
dc.contributor.authorIllarramendi Mendicute, I.
dc.contributor.authorGarrido Mercado, Rafaela
dc.date.accessioned2018-10-08T10:23:27Z
dc.date.available2018-10-08T10:23:27Z
dc.date.issued2018
dc.identifier.citationOptometry and Vision Science, 95(6), p. 523-535 (2018); doi:10.1097/OPX.0000000000001222
dc.identifier.issn1040-5488
dc.identifier.urihttp://hdl.handle.net/10651/48870
dc.format.extentp. 523-535
dc.language.isoeng
dc.relation.ispartofOptometry and Vision Science
dc.rights© 2018 OVID
dc.sourceScopus
dc.source.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85048231547&doi=10.1097%2fOPX.0000000000001222&partnerID=40&md5=1f348d55593ed7fa5fb56de184adfc8e
dc.titleA Random Dot Computer Video Game Improves Stereopsiseng
dc.typeinfo:eu-repo/semantics/article
dc.identifier.doi10.1097/OPX.0000000000001222
dc.type.dcmitext
dc.relation.publisherversionhttp://dx.doi.org/10.1097/OPX.0000000000001222


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