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Multi-agent systems and sandbox games

dc.contributor.authorOcio, S.
dc.contributor.authorLópez Brugos, José Antonio 
dc.date.accessioned2016-03-14T16:52:38Z
dc.date.available2016-03-14T16:52:38Z
dc.date.issued2009
dc.identifier.citationAdaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009, p. 70-74 (2009)
dc.identifier.isbn1902956850
dc.identifier.isbn9781902956855
dc.identifier.urihttp://www.scopus.com/inward/record.url?eid=2-s2.0-84859055099&partnerID=40&md5=6ab5e402fcaca3c098e5be1a5d78b156
dc.identifier.urihttp://hdl.handle.net/10651/35615
dc.descriptionConvention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009 (23. 2009. Edinburgh)
dc.description.sponsorshipBCS Branch;IET - Collective inspiration;Edinburgh International Science Festival;The Scottish Informatics and Computer Science Alliance (SICSA)
dc.format.extentp. 70-74
dc.language.isoeng
dc.relation.ispartofAdaptive and Emergent Behaviour and Complex Systems - Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009
dc.rights©,
dc.sourceScopus
dc.titleMulti-agent systems and sandbox games
dc.typeconference outputspa


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